With the core gameplay complete, it comes time for polish. First and foremost, menus!
After some time in Photoshop and Unity to implement its functionality, I added some nice particle effects as fog for immersion and to tie the game in nicely. finally for player awareness I added mouse over feedback to the buttons, to show what the player would be clicking if he/she did so.
Finally the in game menu was added, for when the player does die, and it was time to build and submit!